As a Shutterstock vector artist or illustrator, you may have received the following rejection: “Design is either too large or too small on the artboard.” Here’s what that rejection reason means, and how to be successful for your future submissions.

Too Large on the Artboard

This rejection means that your vector is much larger than the artboard itself. While we do not have a set artboard size for submissions, we do not accept vectors that are too large because there is a potential for the vectors to be cut off when used in other applications. Vectors that are too large on the artboard may confuse customers who download your vector file.

We want you to be successful in future submissions, and the solution is simple: Scale your vector so that it falls within the boundaries of the artboard and ensure nothing is overlapping.

If you’re creating vectors using Inkscape, we recommend you submit your vectors no larger than 400px on the largest side. Inkscape does not retain the dimensions of the artboard when saved down to Ai EPS 8 or 10. Saving it at 400px by 400px will ensure that your vector will open on the artboard for our customers.

Too Small on the Artboard

This rejection means that your vector is much smaller than the artboard itself. We reject vectors that are too small even when viewed at the maximum magnification at 6,400%.

We want to make sure customers can easily locate and work with the vector after the file is downloaded. To ensure that your vector is not too small on the artboard, make sure it is easily editable without needing to scale.

Ensuring your vector is the correct size on the artboard will enable customers to feel confident about using your files. Keep these tips in mind and you will continue to be successful when building your Shutterstock portfolio!

Top image: Cupcake with cherry vector by newart-graphics

More articles in this series:

The Silent Treatment: How to Avoid a Visual ‘Noise’ Rejection

Light Advice: Avoid Rejection for ‘Poor Lighting’ or ‘Lighting Problems’

Keep It Clean: How to Avoid an ‘Editing’ Rejection

Angles and Lines: How to Avoid a ‘Composition’ Rejection

Providing Your Sources: Avoid a ‘Reference Image Needed’ Rejection

There Can Be Only One: Avoid Vector Rejection for Multiple Artboards or Windows